OVERVIEW
Structure & Requirements
OVERVIEW
The Game Development (GD) minor is open to students in Computer Science, Computer Engineering, and any other engineering or science discipline.
Goals
The goal of the Minor in GD program is to provide students with the needed game development knowledge and related skills to design, develop, and implement video games. It involves various aspects from design to user experience evaluation.
PROGRAM Learning Outcomes
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- Ability to design and develop engaging interactive games by applying principles of game design and user-centered development.
- Ability to design and evaluate intuitive and effective user interfaces and user experiences.
Structure & Requirements
The minor in Game Development consists of 19 credit hours, distributed as follows: 7 credits of background courses, 9 credits of core courses, and 3 credits for a GD project.
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Background Courses
COSC 230 Object Oriented Programming (or equivalent)
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4
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COSC 310 Data Structures (or equivalent)
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3
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Core Courses
COSC 452: Human-Computer Interaction (HCI)
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3
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COSC 495: Introduction to Game Development and XR
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3
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COSC 454: Computer Graphics
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3
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GD Project
COSC 493: Game Development Project
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